License designer
License designer
How to license DesignerFx.air (remove the trial watermark) ?
Re: License designer
Hello Hugo,
Please just copy the license.key file to the installed DesignerFx folder.
How this worked before?
In order to use the licensed version of the product you needed to uninstall the demo package and install the licensed version following rather complicated instructions.
How this works now?
Starting from the release 2017.1, you will need to use an activation code or license key to activate Stimulsoft products. From your personal account you should click the How to Activate button, copy the activation code or download the license key (license.key) and apply them following the elaborate instructions given right under the activation option. You need to run this code one time when you start your application or service. Find more detailed information on product activation from your account.
Thank you.
Please just copy the license.key file to the installed DesignerFx folder.
How this worked before?
In order to use the licensed version of the product you needed to uninstall the demo package and install the licensed version following rather complicated instructions.
How this works now?
Starting from the release 2017.1, you will need to use an activation code or license key to activate Stimulsoft products. From your personal account you should click the How to Activate button, copy the activation code or download the license key (license.key) and apply them following the elaborate instructions given right under the activation option. You need to run this code one time when you start your application or service. Find more detailed information on product activation from your account.
Thank you.
Re: License designer
Thank you but this is a macOS system, so there is no folder, just the App.
I also tried to open the package and copy file license key but still have the trial watermark.
I also tried to open the package and copy file license key but still have the trial watermark.
Re: License designer
Hello Hugo,
We analyzed the behavior of the application on macOS, and did some fixes. Now the license key for macOS will be searched in the folder with the DesignerFx.app application (or DemoFx.app, or ExportsFx.app), as well as in the Documents folder in the Stimulsoft subfolder. Please see the attached archive with these fixes.
https://drive.google.com/file/d/0BxTYlh ... sp=sharing
Thank you.
We analyzed the behavior of the application on macOS, and did some fixes. Now the license key for macOS will be searched in the folder with the DesignerFx.app application (or DemoFx.app, or ExportsFx.app), as well as in the Documents folder in the Stimulsoft subfolder. Please see the attached archive with these fixes.
https://drive.google.com/file/d/0BxTYlh ... sp=sharing
Thank you.
Re: License designer
Hello Vladimir,
Tested both scenarios successful (copied the license file inside the package and copied the license file to Stimulsoft folder inside documents folder).
I prefer the second option because it's independent of the App package and avoid issues after updates.
Thank,
Hugo.
Tested both scenarios successful (copied the license file inside the package and copied the license file to Stimulsoft folder inside documents folder).
I prefer the second option because it's independent of the App package and avoid issues after updates.
Thank,
Hugo.
Re: License designer
Hello,
Hello
Ok.
Please let us know if you need any additional help.
Thank you.
Hello
Ok.
Please let us know if you need any additional help.
Thank you.