Release Build settings - compiling from source
Posted: Wed Feb 01, 2012 6:28 pm
When I build the ViewerFx.swc from source and then use the .swc in my application, it runs correctly in my FlashBuilder debug environment, but it does not run correctly in a compiled AIR app.
I see a bunch of compiler arguments in each of the projects when I imported them from your source, similar to this:
-locale en_US -define+=CONFIG::Demo,false -define+=CONFIG::Release,true -define+=CONFIG::AspNet,false
What are the correct settings for a release build of the ViewerFx.swc?
Also - I can see the project dependencies, so I just built them in reverse order of dependency (e.g. Stimulsoft_Base has no dependencies, so I built it first).
Then I set the path library for each project to point to the compiled .swc's I previously built.
Is this how you guys build these, or do you compile everything at once from linked source?
Also - are you using external linkages for your projects, or merging into code?
I have to make some changes in the source so I can't just use the compiled swc.
Thanks for any help.
Brett.
I see a bunch of compiler arguments in each of the projects when I imported them from your source, similar to this:
-locale en_US -define+=CONFIG::Demo,false -define+=CONFIG::Release,true -define+=CONFIG::AspNet,false
What are the correct settings for a release build of the ViewerFx.swc?
Also - I can see the project dependencies, so I just built them in reverse order of dependency (e.g. Stimulsoft_Base has no dependencies, so I built it first).
Then I set the path library for each project to point to the compiled .swc's I previously built.
Is this how you guys build these, or do you compile everything at once from linked source?
Also - are you using external linkages for your projects, or merging into code?
I have to make some changes in the source so I can't just use the compiled swc.
Thanks for any help.
Brett.