Ellipsis Character issue
Ellipsis Character issue
Hi !
We need to have the Line Limit = True to make sure we don't display half lines, and Text Options Trimming.EllipsisCharacter to warn users that there was more information in the field that we could display. That works fine until the fields cannot display everything because of height instead of length. The fields that have carriage returns don't show ellipsis .... bug ? any workaround ?
Thanks !
Sacha
We need to have the Line Limit = True to make sure we don't display half lines, and Text Options Trimming.EllipsisCharacter to warn users that there was more information in the field that we could display. That works fine until the fields cannot display everything because of height instead of length. The fields that have carriage returns don't show ellipsis .... bug ? any workaround ?
Thanks !
Sacha
Ellipsis Character issue
If i right understand you are use TextQuality = WYSIWYG ?
Ellipsis Character issue
No, we are using Text Quality Standard
Ellipsis Character issue
Hm. I do some checking with Trimming and LineLimit and it work fine. Please provide some samples to support [at] stimulsoft [dot] com. May be some special conditions.
Thank you.
Thank you.
Ellipsis Character issue
Thanks it will be ok now, I just found a workaround.
When you add Word Wrap == True we get the ellipsis.
To reproduce it, did you add Word Wrap to True ?
When you add Word Wrap == True we get the ellipsis.
To reproduce it, did you add Word Wrap to True ?
Ellipsis Character issue
Thank you for this tip. We were able to reproduce this bug. We will inform you when the solution will be ready.Sacha wrote:When you add Word Wrap == True we get the ellipsis.
To reproduce it, did you add Word Wrap to True ?
Thank you.
Ellipsis Character issue
Please set the WYSIYG mode for the StiText .TextQuality property.
In this mode appearance of that issue is minimal. But work of this mode was corrected in the latest prerelease versions.
We use standard methods of GDI+ when render is processed in Standard mode. WYSIWYG is our mode and provides correct output in the most cases.
Sorry we cannot improve output while Standard mode is used.
Thank you.
In this mode appearance of that issue is minimal. But work of this mode was corrected in the latest prerelease versions.
We use standard methods of GDI+ when render is processed in Standard mode. WYSIWYG is our mode and provides correct output in the most cases.
Sorry we cannot improve output while Standard mode is used.
Thank you.