Android

Stimulsoft Reports.JAVA discussion
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euregon
Posts: 21
Joined: Thu Apr 21, 2011 8:13 am
Location: Germany, Augsburg

Android

Post by euregon »

Hi,

will there be a Android version out of the Java Reports.Fx?
HighAley
Posts: 8430
Joined: Wed Jun 08, 2011 7:40 am
Location: Stimulsoft Office

Android

Post by HighAley »

Hello.
euregon wrote:will there be a Android version out of the Java Reports.Fx?
We have planning to create Android version, but can't say when it will be available.

Thank you.
Berenice29
Posts: 4
Joined: Thu Oct 20, 2011 3:43 am
Location: london

Android

Post by Berenice29 »

oh nice, that actually sounds pretty cool.

JavaFX 1.x greatest failure IMO was that the end user experience was horrid, it took too long to start and was too heavyweight to be usable for any fast games (like a shmup).

Initially I don't think it needs to be feature full, just something that is fast (enough for games) and have great usability for end users (meaning that unaware users shouldn't be able to tell that its a plugin due to how smooth it works). Just look at flash, pretty crap for anything performance intensive but just works so well.

If its anything like Unity3D then I think you've nailed what's required for javafx to get back in the game.

Looking forward to how it turns out.
Alex K.
Posts: 6488
Joined: Thu Jul 29, 2010 2:37 am

Android

Post by Alex K. »

Hello,

We will let you know if any changes in that direction will be available

Thank you.
OC-Thorsten
Posts: 31
Joined: Thu Jul 16, 2015 12:22 pm

Re: Android

Post by OC-Thorsten »

Hi Aleksey,

are there any news?
We must print in an android app.
Is there a way with stimulsoft?

Thank you.
HighAley
Posts: 8430
Joined: Wed Jun 08, 2011 7:40 am
Location: Stimulsoft Office

Re: Android

Post by HighAley »

Hello.

Sorry, but it's impossible to use our product in the Android app.
You could only use our web components like on our Demo site.

Thank you.
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